Monthly Archives: July 2016

A recharging vacation and crab traps

It had been a while since me and the family had taken a truly restful vacation.  We were fortunate enough to get away long enough that I was able to unplug from the work items and to truly enjoy the downtime … Continue reading

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Part 4 (Final) – Building a Simple JavaScript Game

To this point we have a hero and we have an enemy… now we need a fight!   We will update the world tick to include a step to evaluate the need to fight // world tick event function tickEvent() … Continue reading

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Part 3 – Build a Simple JavaScript Game

As we continue the progress of this simple JavaScript game we need to add an enemy for our hero to battle.  The first type of enemy that we will construct will be an Orc and will be easy to model … Continue reading

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